#ifndef CFOOD_H
#define CFOOD_H

#include "CItem.h"






class CFood : public CItem
{
private:
	Position foodPosition;
	
	ItemType itemType;



public:
	//ctor
	CFood(const GameBasic& basic);

	Position getPosition() const override;
	void OnEat(CSnake& snake) override;

	
};



#endif // !CFOOD_H
